Twitching Camera in Matinee or Sequencer

Hi, I experience an issue with camera actor both in Matinee and in Sequencer. When I animate a camera movement from one point to another, the track becomes a broken line for some reason. In result I get a twitching camera. I though it could be collision issues, but all objects in my scene have collisions turned off. What could be the problem?
Here is a short video showing that weird twitching and a curve screenshot. It’s jittering X and Y movement tracks for some reason.

I solved the issue. My mesh appeared to be so tiny so an movement was a jitter around it. I made it 1000 times bigger and jitters disappeared.