I might be just terrible at googling around, but I mostly only found examples from older versions that don’t seem to work the same anymore.
So I have my sound file, and I want to apply it to my Fire(), so when the user fires, the sound plays. Do I have to turn the sound wave into a Que first? And are there any good step by step tutorials showing how to then set it up in your code that I may have missed?
Everything depends on your needs. Indeed you can use an audio component but this requires setting up your character with another component which is not complex but still more than a 1 line of code.