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Event damage don't trigger in multiplayer

Hi folks! When I test the game, if the player character send a projectile to the ennemy, the "ApplyDamage" blueprint trigger in the projectile blueprint but in the Ennemy blueprint "Event any damage" don't trigger. Can you help me? alt text

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Product Version: UE 4.10
capture1.png (107.3 kB)
capture2.png (162.9 kB)
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asked Apr 30 '16 at 07:42 PM in Everything Else

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avatar image _eni Jun 01 '17 at 10:28 PM

Were you ever able to solve this problem? I'm having the same issue.

avatar image Eclyps Jun 02 '17 at 03:09 PM

No, sorry!

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