How to change the Default Pawn Class only for Main Manu?

Hi there,
I have followed this tutorial for creating a main menu: https://docs.unrealengine.com/latest/INT/Engine/UMG/QuickStart/4/index.html

Since I am creating a top down shooter, I have a different DefaultPawnClass for the game.
Anyway I would like to use the “Character” Pawn class for the main menu.
Is there a way to set up one DefaultPawnClass for the main menu and another for the other levels?

Thank you for the answer, but this does not work or me.
When I change the Default Pawn Class in the World settings it will be changed for all maps. I want it to be changed ONLY for the Main Menu level. All other levels shall have another Default Pawn Class.

There sure is! Go to the level your Main Menu is. Then go to World Settings and change your GameMode.

http://puu.sh/oByZL/2f2acbdf3b.jpg

Yup, my bad. You have to change GameMode if you are changing the pawns for that level.

I did not know that all the settings like Default Pawn Class, HUD Class atc. are bound to the selected GameMode.
Thank you for the help :slight_smile:

No problem! Good luck!