what would be the proper way to setup nodes in eventgraph if I just want to use one animation?
so. just setup the variables and nodes that that animation needs.
what do you mean?
It is actually very simple: Just use the Play Animation node on the skeletal mesh (target). Put whatever animation you want to play, and have it looping or not.
Glad I was of help. Please upvote my answer and mark as “Answer” so it’s resolved! Good luck.