Import step animation
I have a animation made in 3ds max 2017 which uses step keyframes, but when I import it as a FBX the keyframes get interpolated.
Is there a way to import the same curve, or fix/edit it in unreal?
asked May 01 '16 at 12:51 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here