Hi,
I have a animation made in 3ds max 2017 which uses step keyframes, but when I import it as a FBX the keyframes get interpolated.
Is there a way to import the same curve, or fix/edit it in unreal?
Hi,
I have a animation made in 3ds max 2017 which uses step keyframes, but when I import it as a FBX the keyframes get interpolated.
Is there a way to import the same curve, or fix/edit it in unreal?