How do I make a swimming character in Third Person?
So here is the issue.
I make a physics volume and we tit to ware under volume I then check physics on contact. I also adjust flow control to 22 to get the desired slow fall effect.
Now when my TPP jumps into the water he can move forward back left right but not up and slowly falls down.
I attempted to remedy this by using a zoom-able third person script and creating a new camera spot and then setting character pitch and yaw to camera position when you have zoomed in all the way.
now it works as expected no problems out of the water however i still cant get the character to move up in any shape way or form in. am I possibly not setting some type of physics value?
I am currently working on creating a tutorial for the ThirdPerson Swimmable Water Tutorial which will provide step-by-step directions to get your volume working with some neat post-process effects as well. This tutorial will be coming soon, but no specific time frame can be provided at this time. I am working diligently to get this to the community because it seems to be a very common question for users.
Also I will be using a translucent water material in the Swimmable Water Tutorial, which I will also be posting a bit longer of a tutorial for in the near future. This might take a bit longer to get completed since the directions are a bit more involved and lengthy. In the meantime, thanks for all the great posts and let us know if you have any further questions! Look for the tutorial on the Wiki in the near future!
answered Oct 24 '14 at 07:24 PM
SOLUTION! I feel dumb having overlooked this... but make sure to connect controller pitch and i set buoyancy to .5 so the character gradually floats up now to work on an animation!
answered May 23 '14 at 04:53 AM
Community member Tesla made a video tutorial on this for First Person which you could adapt and use for Third I'm sure. I believe he does what you are after.
Take a look here: https://www.youtube.com/watch?v=LtyXjSb1P-4
Awesome I connected the pitch and it worked great, now I was curious if you knew a way to make the character use a swimming animation when in the water?
answered May 25 '14 at 11:13 PM
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