Is "Simple move..." different for Character and Pawn?

I have been trying to use “simple move to actor” node in the pawn blueprint. I use it with Controller connected to “Get Controller”. However, it doesn’t move at all. The links are working properly, but it doesn’t seem to move and just says that simple move is not allowed.

However, if I do the same thing in the Character blueprint, it works just as fine. Is there a difference in these two blueprints?

Character has far more movement functionality baked into it, where is Pawn has almost none. You can add “Floating Component” to give it some movement, but otherwise its rather limited. If you have a humanoid actor - stick with Character.