Twin stick shooting in movement problem

Hey guys. I will use “SillyGeo” project from Learn section as an example.
So, the problem is that for a short while after performing a turn on high speed your aiming gets off, and you end up shooting to the side of the supposed target.

The higher the movement speed the more prominent problem becomes. Image was shot with Fly Speed at 1200.
So if anyone could hint me on how to fix it, that would be really awesome. Thanks in advance.
Pardon my English :slight_smile:

I’m not familiar with the project but that sounds like it’s doing what it’s supposed to be doing. The velocity of the moving actor affects the angular velocity of the projectile, which at high speed can be quite obvious.

Try make the projectile faster in the projectile component settings and see if you get more what you want.

nope. changing projectile velocity does not help.