Character Won't Move Anymore

Everything was originally working fine and I remember that I was playing around with the blueprint, but in the end I kept it the same and didn’t change anything. Then, I went to play the game, the character originally spawned under the map. I moved the “player start” back up. Then when my character spawned, I wasn’t able to move around. Nothing worked. I could only look around in a stationary position. I tried restarting my computer and exiting the engine, but that didn’t work.

Try to make a new project, migrate your character to the new project. If your character works, good. If not, well, you didn’t put back the BP correctly.

  • Make sure that you Inputs are the same in Project Settings
  • Make sure that your input axis/action inputs are connected in Character BP or Controller BP is you are using that.
  • Make sure that the default pawn/default controller are the ones you want in GameMode
  • Leave the blueprint open (move it to another screen if you can) and see if the functions are actually firing. Use the debug up top (change it to the instanced character if it’s not already set)
  • If none of the above helps, please post screenshots of your blueprint.

Hello,

Give the solutions that Victor suggested a try, and as stated, if these do not work, please post a few screenshots of your blueprint so we can begin to determine what the issue is that is causing your character to be unable to move.

Thank you that helped :slight_smile:

I’ve had the same problem. Actually, I opened a project where the character worked fine before I last closed it and now the character only walks in place and will not move forward unless I am crouched.