Variable out of Scope Issue

Hello,

I’m trying to pass a variable from my character BP to my animation BP to control when the jump animation can be played. Right now my jump animation plays anytime I walk off a ledge.

I’ve cast the variable, yet it’s still saying that it’s out of scope.

Here’s my setup:

Thank you.

did you ever get this questioned answer? I am working on solving this for my self

No, but I’ve realized that in the animation blueprint graph, every output variable says that it’s out of scope and it doesn’t seem to hurt anything.

same happening on my side.and it hurts me.already lost 14 hour on that