How can I fix Shadow Artifacts on my Terrain?
I have some 2 areas on my terrain that I created which are showing some really pitch black shadowy blotchy spots.
I have set the light intensity to 18 because I wanted it brighter but I'm not all that familiar with lightboxes and shadowing with UE yet. Still trying to learn and figure this stuff out better to develop my first game.
Could this be causing it somehow maybe?
What I am planning on aiming for though is something more like the stylized cartoony castle demo project sky lighting and I thought about trying to figure out how to copy that over but I'm not sure yet or even if that would have the same problem if at all.
The only other thing I can think of though would be the new landscape material I made based on this guy's youtube tutorial but I'm unsure if that's related to the cause of this problem or not. I don't think so but I'm not too certain.
Can someone help point me in the right direction please? Thanks in advance.
asked May 03 '16 at 12:37 PM in Using UE4
Well first of all...you don't have a skylight in your scene. Secondly I have never seen a shadow that dark....ever. Its possible that it could have something to do with your landscape material. The only time i have ever seen a shadow that dark in a default scene is when the whole scene is super dark.
Create a new scene and see if you have the problem. Make sure you add a skylight. If you still have the same problem then post a screen shot of your landscape material.
What is your light source intensity set to?
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