Unreal Engine 4.9 2D Tile System Help
Hey there guys, i've been stuck on this issue for a while and cannot find a solution. So basically i am designing a 2D game in blueprints and i would like to set up a level in my game which spawns a 6x3 tileset like the image below.
The player can only move from one tile to another.
How can i set this up? Ive tried many different approaches but i cant come up with a proper answer, mainly because i cant link the level to the player controller to refer to the tiles. Thank you so much for your time guys, and i apologize in advance because im a noob.
asked May 03 '16 at 02:27 PM in Blueprint Scripting
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