Packaging error: Exception in Win.Automation: Couldn't update resource
It seems like the error that sticks out here is:
ERROR: Exception in Win.Automation: Couldn't update resource
Searching for this results in finding this post that may be able to help you with this problem: https://answers.unrealengine.com/questions/207655/packaging-error-couldnt-update-resource.html
To summarize, it seems like there is a file that is set as read-only that the compiler or cooker is trying to update but can't. I can't tell what file it is from the log file, as the callstack it provides isn't specific on what asset it was trying to update. I'll look into how to find out what file it is.
answered May 03 '16 at 05:53 PM
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