third person shoter animation montage doesn't replicate
I'm trying to make a game with a dedicated server.
At the moment I am trying to replicate the animation of reloading the current client that starts the animation to other clients.
The problem is that the animation is not replicated in other clients.
I am easily able to replicate the jump, crouch and running.
Can anyone help me on how to replicate animations from client to other client?
(I used this logic but doesn't work for animation montage: Client --> Server --> multicast to Clients)
asked May 03 '16 at 06:59 PM in Blueprint Scripting
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