Scale value stuck at 2500!?!?

Here’s a weird situation.

I have a self made actor and I copy it from one level to another.

I want to set its scale value to 50.

however when I finish typing 50 it just quickly jump back to 2500

I end up typing 49.9

and when I close my project and reopen.

It just suddenly jump back to 2500.

can someone explain why???

set the scale of your actor in its constructor.
it was the problem I had before.
and it is the question I asked about it[][1]

[1]:

this is not my case, I forgot to mention that I’ve check my constructor script before I post the question. I copy that weird object again and the clone one doesn’t happen the same situation