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[Closed] UE 4.12 p2 AddSkeletalMeshComponent looks broken.


This bug was solved in 6 days ago ( https://answers.unrealengine.com/questions/409724/ue-412-addskeletalmeshcomponent-looks-broken.html ) and I was able to successfully rebuild UE 4.12 from 4.12 git branch without this bug, but now, in UE 4.12 p2 this bug still present. Looks like this bug said "I'll be back" :).

I've downloaded UE 4.12 p2 with launcher.

AddSkeletalMeshComponent looks like broken, because AddSkeletalMeshComponents RelativeTransform doesn't work:

alt text

alt text

But if I change position in AddSkeletalMeshComponent settings, it works: alt text alt text

Example project - Third Person example with changed Character BP: https://drive.google.com/file/d/0B1Fl0c3AhVDZRENHV0p0bFpvVTQ/view?usp=sharing

Product Version: UE 4.12 Preview
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asked May 04 '16 at 12:52 PM in Bug Reports

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Arthur Khusnutdinov
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The question has been closed May 04 '16 at 01:42 PM by Adam Davis for the following reason:

Duplicate Question

1 answer: sort voted first

Hi Arthur Khusnutdinov,

If the error is still occurring, please re-post to the original post so we can continue to assist you with. I am closing this thread as a duplicate of https://answers.unrealengine.com/questions/409724/ue-412-addskeletalmeshcomponent-looks-broken.html

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answered May 04 '16 at 01:42 PM

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