Unreal engine 4.8 crash upon importing .fbx
Hi all, I am currently creating a level for my university project, this requires me to create models in Maya and import them over to Unreal (Not using the built in 'import to unreal' function in Maya). However every time I try and import the models to the engine, it crashes and says 'failed to import'. How can I resolve this issue?
asked May 04 '16 at 02:23 PM in Using UE4
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