Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How do I create a particle trail?

I am wondering if there is a way to make particles emit from a trail inside the particle editor?

Product Version: Not Selected
more ▼

asked May 09 '14 at 08:59 AM in Rendering

avatar image

11 1 2 3

avatar image Dieselhead May 09 '14 at 09:22 AM

Like a smoke trail from a rocket?

avatar image RSlider May 09 '14 at 11:21 AM

I am trying to make particles that spawns and moves along a predestined path. Sorry, that's what I meant.

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

It's called Ribbon in UE4, check out the wiki tutorial, it's all there (i read it and It helped me) :) https://wiki.unrealengine.com/Ribbon_Particle_%28Tutorial%29

You can also check out Content Examples project and play around with it: https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/EffectsGallery/2_E/index.html

more ▼

answered May 09 '14 at 12:43 PM

avatar image

235 8 13 18

avatar image RSlider May 14 '14 at 08:59 AM

Thanks, this has been helpful. :)

avatar image [Epic]homeRye STAFF May 14 '14 at 08:25 PM

You can also use a spawnPerUnit emitter, which will drop particles in the world based upon the unit value you specify. We typically mix this with Ribbons for full effect.

avatar image Bruno_G Oct 19 '15 at 12:57 AM

Whats the best way to do an animates UV texture for ribbons? Say I want the line of smoke to have an animated texture to add realism and awesomness. Could you show me an example of the material setup for that? I cant seem to make it work with the way I do my camera following animated explosion/smoke SubUV sprites. Thanks!

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question