Can you make triggers activate one after another?

Hello, I am trying to make a sequence using triggers. The player must hit them in a sequence, Red, Yellow, Green etc which will unlock another trigger to open the door. Im struggling at the moment to get it working. can it be done?

Yes it can be done. You will need to have a bool for each trigger representing if it’s off or on and then use the AND operator when the player overlaps each trigger to test if the correct state of the bools exists, being the previous ones in the sequence are on. Then you only turn it on, if they are all true for the step in the sequence. The first one, all of the others should be off. The second one, the first one should be on, etc.

You also probably want a way to reset it.