How To Respawn Player Controler 1 (Split Screen)

I’m creating a split screen fps game for a college project and have very little if any UE4 knowledge so could use some help.
I’m able to kill both of my player controlers speratly using

89589-kill.png

I am able to respawn player controler 0 but am having problems when it comes to respawning player controler 1. Is it possible to adapt my current respawn method for player 0 to work for player 1 as well

I managed to fix my own problem. For anybody with the same problem the following blueprint worked for me which is placed in the GameMode blueprint

Hi,

Where is your 'Player Index variable based, is it in your gamemode or you character?

Also, can I see the event beginplay of your character?

The ‘Player Index’ variable is set within the game mode
Also this is my event beginplay for the character

Strange, I have the same and it keeps messing up. When my player two kills player one, a pawn spawns and player two takes control instead of player one. Here’s how I’ve set up my splitscreen in my gamemode

I have ‘Player Index’ in the gamemode, and ‘Player Index Cache’ in the character. Is this similar to how you’ve got splitscreen?

For my splitscreen there is an option within Project Settings, Maps & Modes that allows you to enable splitscreen