Video playback problem (Matinee\Blueprint)

  1. Import from Maya FBX animation sequence cameras and two objects in UE4

  2. I collect them in a matinee, as in the example: - YouTube
    while playing in the matinee, everything is good, but at the end of a video, camera at the turn move wrong,changing the trajectory.

3.When I add matinee to bluprint, to play through vr oculus, in the video appear shake of the camera.
when play through Selected Viewport PIE, New Editor Window PIE, same strange shaking

what could be the problem?