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Compiling Outside the Engine

I've added a code in a class and since I've compiled, the project crashes each time i try to open it. I have changed my mistake in the class, but I cannot re-compile because I can't open my project.

Can I compile outside the engine, or can I delete what has already been compiled so I can open without a crash?

Product Version: UE older version
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asked May 06 '16 at 07:45 PM in Using UE4

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Oh I have figured it out:

  • Open the project in Microsoft Visual Studio

  • Build > BuildProject

  • Open in engine > Skip Restore

It worked for me.

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answered May 06 '16 at 07:50 PM

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