Compiling Outside the Engine
I've added a code in a class and since I've compiled, the project crashes each time i try to open it. I have changed my mistake in the class, but I cannot re-compile because I can't open my project.
Can I compile outside the engine, or can I delete what has already been compiled so I can open without a crash?
asked May 06 '16 at 07:45 PM in Using UE4
Oh I have figured it out:
It worked for me.
answered May 06 '16 at 07:50 PM
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