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DataTable lose Texture2d path when I packing to android

Hi Guys

I made a system that uses a DataTable to get a path of textures 2d.

When the viewer looks at an object on the scene, he sees the DataTable that texture has to be displayed and shows the object in the scene.

In the editor, everything works fine, but when I do paking and test the cell appears a white box.

Play in Editor

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DataTable

What might be happening?

Product Version: UE 4.10
Tags:
screen_07.jpg (1.5 MB)
screen_01.jpg (1.3 MB)
screen_02.jpg (358.0 kB)
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asked May 06 '16 at 08:15 PM in Packaging & Deployment

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Damien2k15
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Hey Damien2k15,

Could you show me your 'Packaging' settings you are using for your project?

There are options to have additional asset directories to cook and package. Perhaps they are not being included in your final packaged project?

Let me know if you have further questions.

Cheers,

Andrew Hurley

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answered May 11 '16 at 04:41 PM

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