HTC Vive HMD and Controller tracking issues
There is a disconnect between headset/controller tracking and game engine values.
When you read the location of the controller or headset in the gameworld the values you get don't correspond with what is rendered.
For example, the location of the controller is rendered correctly. But when doing a line trace from the controller it is trailing the controller.
Watch this video for a more in depth view of the problem: https://www.youtube.com/watch?v=FCDCvbo_ClM&feature=youtu.be
asked May 07 '16 at 10:40 AM in Bug Reports
I was able to reproduce this issue on our end. I have written up a report ( UE-30534) and I have submitted to the developers for further consideration. I will provide updates with any pertinent information as it become available. As for the controller issue, would it be possible for you to provide a sample project that reproduces this issue so that I could take a closer look?
answered May 10 '16 at 03:33 PM
Rudy Q ♦♦ STAFF
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