How can I fix crashes that shouldn't be happening anymore?
Ok. So I know this title is a little weird, but let me explain. So I tried using a casting method to cast from Character to a derivative of Character. I kept getting a crash due to failed casting, so I removed it, and still getting the same crash. So I need to know how to "update" my project to fix this, because I tried compiling it and it still thinks theres an issue.
Follow this question
Once you sign in you will be able to subscribe for any updates here