Source Control Not Updating Changes On Syncing Project

Hi
I have set up subversion for my project and it connected successfully but when my workmate check in some changes to server and then I sync the project folder, the modified item won’t update and remains unchanged . I have had the same issue when using perforce . please help me if know the solution. thanks in advance

Hello ,

What kind of files/changes are you attempting to sync? Are they code related or certain .uassets? When you sync, are you doing it through the in-editor source control prompts or through subversion itself? I’ll need more information to understand what is causing the problem.

We haven’t heard from you in a while, . Are you still experiencing this issue? If so, could you answer what I asked in my previous post? In the meantime, I’ll be marking this issue as resolved for tracking purposes. Whenever you’re available, please leave a comment and the question will reopen.

Hi There !
Actually yes. I’m trying to change and sync project in editor using the built-in source control plugin. The files which I’ve attempted to change are widgets and actor blueprints and all of them have the “.uasset” extension.
Thanks in advance.

Thank you for that information. I’ll need to gather a bit more since what you provided is standard practice. What OS are you using? What Subversion version are you running and what interface (Such as TortoiseSVN or VisualSVN), if any?

Are there any messages in the Output Log in UE4 when you attempt to sync a file that may be related to what is going wrong? You can open the Output Log from the Window tab, under Developer Tools. When you sync the changes, are you right-clicking the asset inside of UE4 and selecting Sync from that menu or are you doing it through the option at the top of the editor?

I’m using ‘windows 7’ and ‘VisulalSVN Server 3.5.3’ and ‘TortoiseSVN 1.9.4.27285’ There is not any error in output log and apparently every thing is OK but as I said before changes on the server would not reflect on my UE4 and also I’m right-clicking the asset inside of UE4 and selecting Sync from that menu. Thanks !

Unfortunately I’m having problems reproducing this problem. Have you tried reproducing this with another project by chance? It could be project related which would explain why I’m having issues reproducing it.