Failed to find matching mobile provision?

When I open Iospackager to import my provision it gives me a yellow check and says this??? WTH does this mean?

Also when I open my project and go to settings > IOS and Import my certificate and provision there it gives me this Identifier not matched???

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Even though I imported them and checked it when i launch my app it gives me this BS

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How do I fix this???

I’m using 4.11.2 BTW

That just sounds like the bundle identifier you’ve put in the project settings doesn’t match the one in the provisioning profile.

Double check you’ve not accidentally made a mistake (spelling/special characters) when you’ve entered it.

You can also try generating a specific provisioning profile for your game as well. (so com.company.gamename instead of com.company.*)

Ya I realized that and fixed the problem thnx! Also if you don’t mind me asking. Do you need an mac to upload UE4 IOS apps to the app store or do is it fine for windows to. If so how do you upload in from windows??

You’ll need to upload it via the ApplicationLoader or Xcode on the mac.
There’s no Windows equivalent unfortunately.