OnActorBeginOverlap not triggering

I am following the tutorial [here][1] entitled “Making a Pickup”. I have created a Blueprint class from the Statue SM:

I have set the SM Collision Preset to OverlapAll per the instructions. In the Event Graph I have the following:

When I run the simulation and run into the statue, nothing happens. If I monitor the Blueprint I see no triggering. I have wired everything to trigger from EventBeginPlay as a test and it all works as expected, but the ActorBeginOverlap node never triggers.

What am I missing?

OK found it, I need to have the Generate Overlap Events box checked in the Collision pane: