How to change sphere radius in Blueprint?
I'm following the tutorial here on Projectiles. Around the 25s mark he adds a Sphere component then proceeds to change the radius in the Shape section. I have added the sphere but there is no shape section. What am I missing? How can I specify the exact radius of the Sphere SM?
asked May 09 '16 at 01:38 PM in Blueprint Scripting
What you have right now is a static mesh with a sphere as mesh. What you'd like to add is a sphere collision component (the thing that can handle the actual collision). You can change the radius of that one.
answered May 09 '16 at 01:53 PM
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