Why is framerate so much lower with a packaged build?
When I run my game in the editor window or launch a stand alone game from the editor, I hit 60 FPS no problem. However, if I package a build for Windows and then run that, I run at 10 FPS lower than when I launch from the editor. If anything, I'd expect running from the editor to be slower. Any ideas what's going on here?
asked May 10 '16 at 04:52 AM in Using UE4
Answering my own question...again :P
Launching from editor had lower resolution settings. Changed my default user settings to match and am good to go!
answered May 10 '16 at 06:33 AM
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