I’m trying to follow the instructions to set up an HTC Vive game found here: https://docs.unrealengine.com/latest/INT/Platforms/SteamVR/QuickStart/2/index.html
The documentation references adding the “SteamVRChaperone” component to the pawn’s hierarchy, but that component doesn’t appear to be available in the “Add Component” menu (using UE 4.11.2). I also can’t find reference to that class in the UE4 API documentation.
What am I missing? How do I add the chaperone grid to a pawn? Or is the documentation out of date?