Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Text Face camera in editor


Is there a way to make a text component face the camera in the editor, like a billboard or scene component?

Product Version: UE 4.11
more ▼

asked May 10 '16 at 04:53 PM in Using UE4

avatar image

988 17 21 38

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi, I've found a good solution. Check my tutorial here: http://antondoe.blogspot.com/2016/06/unreal-how-to-make-text-facing-camera.html

more ▼

answered Jun 22 '16 at 01:52 PM

avatar image

65 1 2 5

avatar image DanielOrchard Jun 22 '16 at 09:30 PM

That is excellent. I had no idea that function existed. Great solution, thanks.

avatar image Flashback Jan 17 '17 at 06:30 PM

Either it's not that great solution, or something broke since June: if you rotate the base actor along Z zxis in the level, the text gets rotated upside-down.

avatar image Mfatal Apr 23 '18 at 12:04 PM

@Flashback (doubt you're still in need of a possible solution) but just in case anyone else stumbles upon this problem where the previous solution of anton, previously working fine, stopped working when changing z of parent/base actor. A potential fix for this is make a blueprint, create a textrender with the text-facing-material from above and add a Set Abolute node referencing your text Render and set it to New absolute rotation. This fixed it for me. alt text

setabsolute.png (240.6 kB)
avatar image jayice Jan 19 '17 at 01:01 PM

Flashback, actually it's a very nice solution. The issue seems to be far more than just the material. Because there appears to be issues with Text Render Components, where by they will not honor the color for text, and once it's broken in a level, I have never found a way to get back to where text color can be changed. I'm still looking at this, and this is a real pain.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question