Can't compile a new project!

Hello guys, sorry for my english, I’m a programmer who do the factory worker for live, so I lost lot of things about programming, but I’m not so old so I decided to try the UE4 since I know C++ and I programmed simple graphics engines many years ago.
Installed Visual Studio 2015, the UE4 engine 4.11.2 and tried to create a new C++ project from the launcher with scalable settings and both starter content and no content.
In all cases I got this error. Tried many solutions proposed in this site and on internet in general, but no success.

"The project could not be compiled. Would you like to open it in Visual Studio?
Running =“” -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE -2015
@progress push 5%

Parsing headers for MyProjectEditor
Running UnrealHeaderTool “” “” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 4,6862974 seconds
@progress pop
Performing 10 actions (2 in parallel)
[2/10] Resource PCLaunch.rc
PCH.MyProject.h.cpp
(1): fatal error C1083: Cannot open include file: ‘’: No such file or directory
[3/10] Resource ModuleVersionResource.rc.inl
-------- End Detailed Actions Stats -----------------------------------------------------------
**ERROR: UBT ERROR: Failed to produce item: **
Total build time: 23,71 seconds"

I can’t compile from Visual Studio too.

I ask to you, hoping in a helpful tip! THX!!!

Somewhere it appears you are including “MyProject.h” which apparently doesn’t exist. Looks like it’s being included from the PCH file for the project.

Finally I resolved. The problem was caused by a missing file, in this case “MyProject.h”.
The strange thing is, that the file was actually in the folder. After hundred times reading the error, I noticed that the address of the missing file was:
“”
but the correct address was :
“”
so for some reason the address should not contain characters like “è” or “é”.

Hey Dedeviosk-

There are a couple of question marks in the file path for the project (possibly from special characters) which are likely causing Visual Studio to not recognize the path. If you save the project in a different location without special characters you should be able to compile the project normally.

Cheers