How do i make my game playable for mac?

I have made a game that i want to upload and share with my classmates but i am having difficulty doing so.I have fixed up my project settings and set the starter map but when i was done packaging the game and tried to play it,it wouldn’t open up. Am i doing something wrong to the settings?
I am using a mac desktop and version 4.10 of unreal.I set packaging for mac but when i try to open it, it just disappears.Does it have to do with my mac’s settings?
I am still new to unreal so any useful advice would help thank you.

If i remember correctly, you have to package a project on a Mac if you want to play it on Mac, so if you have done just that and it still won’t work, here are some suggestion:

  1. Re-check your project setting and make sure to save all.

  2. Try package some sample project on Mac and try to play it on the same or another Mac to see if that work.

  3. Try package for other platform to see if it work.

Good luck mate.

Hi StaceyPietri,

CKongs suggestions are valid so let me just add:

  1. Since this is a class project vs professional, I suggest packaging for Development under Project settings>Packaging
  2. As stated, package the Blank Third Person Project as a test and play on a Mac -if this works, the issue is with your Project, in which case:
  3. Post your project logs: ~/Library/Logs/Unreal Engine/LocalBuildLogs/
  4. Also when packaging, select “show log” in the pop-up menu -this should tell you where the error is occurring. If not, cut and paste that info into a text doc and post here.

Thanks,