Why does VS2012 keep giving me these highlights

Constantly getting these errors, and it seems to be affecting compiling as well. What gives?

Hovering over the “#Include .generated.h” file tells me it can’t find the file, and hovering over GENERATED_UCLASS_BODY() Tells me 'Error: Expected an Identifier"

When I add code to my project I’m not getting ANY .Generated.H files, other than the ones the project started with, is that what the problem is here? This project is inside of a source-controlled folder so I don’t want to have to start from the bottom up :confused:

Don’t worry about it the generated headers. The generated header files don’t exist yet - they are generated by the Unreal Header Tool as part of a custom compilation step, so they will be generated when you go to compile your code :slight_smile:

If you’re getting compiler errors, they may well be unrelated. What is the compilation issue?

Bummer… wish I knew that before, I just erased all my project files and Generated them all again

Good thing I hadn’t written much code yet haha.