My AI won't move on the nevmesh

my AI won’t move on the nevmesh. i watched a video on tesla dev making a nevmesh and AI
i made the blueprints exactly the same but the pawn still wont move.

potentially a stupid question, but does the first person character spawn at 0, 0, 0?

uh no why?

Need more information.

  • What is the circle, arrow and x in the second image representing?
  • What type of class is “self”?
  • Is this function executing?
  • Does this blueprint compile?
  • Is the AI Move To succeeding or failing?
  • What is it sending you back as the result?
  • Do you have a navmesh?
  • Is the navmesh covering the level if you hit ‘p’?
  • Is the AI on the navmesh?