How to run dedicated server (ServerDefaultMap) with clients (GameDefaultMap) in editor?
More detailed question: how to run dedicated server with ServerDefaultMap and all clients as GameDefaultMap ? But server starts with GameDefaultMap... I think this is bad.
I used next settings in multiplayer options:
Run Dedicated Server = True
Editor Multiplayer Mode = Play As Client
Did you get this solved ?
answered Mar 08 '19 at 08:23 AM
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