After exporting camera animation from maya, while importing the animation through matinee, sometimes the camera view is not showing in proper angle. But sometimes it does.
**Note – I have used the technique of grouping the maya animated camera and then putting -90 in Y-axis. Taking a new camera, parent constraining it with the anim cam, I am baking it first and then exporting using Game exporter.
As I mentioned while importing the camera animation in UE 4.11.2, sometimes it is not coming properly but sometimes it does.
Is this a bug or is there any other workaround for this ??