In matinee, camera animation from maya having problem

After exporting camera animation from maya, while importing the animation through matinee, sometimes the camera view is not showing in proper angle. But sometimes it does.

**Note – I have used the technique of grouping the maya animated camera and then putting -90 in Y-axis. Taking a new camera, parent constraining it with the anim cam, I am baking it first and then exporting using Game exporter.

As I mentioned while importing the camera animation in UE 4.11.2, sometimes it is not coming properly but sometimes it does.

Is this a bug or is there any other workaround for this ??