Error C4868: Compiler may not enforce left-to-right evaluation order in braced initializer list

When I build project via RunUAT I got this error in my code where used braced initializer list:

FMyType var = { 1.0, TEXT("hello!"), 8080 };

Here Unreal Engine 4.10 Released! I see this

Visual Studio 2015 includes C++ language features like uniform initializers and delegating constructors. The new compiler is also very standards-compliant and will detect more errors in your code.

So… Not works…