Add mouseover text to an UPROPERTY in C++

How can I do it? As in

Just add a comment block above your uproperty, Unreal will automatically pick it up and use it as a tooltip for you.

For example:

/** Your tooltip contents should go here, Unreal will pick it up for you! */
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="SomeCategory")
bool bSomeProperty;
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Thank you!