Build light crash at 100%
I have remove all levels except the one with my Landscape that contain :
Editor crash after build light (I think before generating the lightmaps??)
If you need some logs or something else to track the bug, just ask?
[Crash] : /storage/temp/90363-capture.jpg
I was able to reproduce this error with your project and have entered a bug report, UE-30975, to be assessed by the development staff.
answered May 18 '16 at 08:27 PM
Many thanks to you and all the team for the great work!
I will first try to disable precompute visibility to see the impact on the static lights and shadows in interiors...
Placing a smaller precomputed visibility volume only on my buildings can help? Will It Keeps the exterior foliage shadows intact?
One more question, if I download the 4.12 sources now, is the commit has been applied?
answered May 24 '16 at 10:58 AM
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