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[Help] After including a third party library, getting "Game module could not be loaded" error.

I've been following this guide to try to include a library called librealsense.

After following all the instructions, when I try to open my project named Hand_Visualizer, I get this error when the project is initializing.

Here is a pastebin of my build.cs file: http://pastebin.com/mKPuHD0v

I am able to successfully build the project in visual studio, but I just can't open the UE4 project without getting that error...

I would really appreciate it if someone could help me out!

Product Version: UE 4.11
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asked May 13 '16 at 03:12 AM in Using UE4

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glang
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answered May 14 '16 at 03:59 PM

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isgoed
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