Hi there, I’m working on a Steam VR project and now the view projected onto screen is exactly what the player can see. What I wanna achieve is like below:
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Player still gets a first person view in HMD
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Third person view on PC screen so spectators can get a clearer watch
Is there a simple way to let PC screen render view of certain camera in game, and at the same time, not affect the view in HMD?