How to cast from level blueprint to enemy AI, in order to attach a helmet to his socket ?
Hi. I'm trying to cast from the Level blueprint to an enemy AI character, which is not player controlled, and I don't know which object should I add for casting. Could you help me please ?
asked May 13 '16 at 07:31 PM in Blueprint Scripting
player pawn at index 0 would be your first player controlled pawn. Cant use that there, your cast should fail.
maybe try something like this
answered May 14 '16 at 07:50 PM
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