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Problem with Normals and Translucent Materials

Having some issues getting normals maps to show up on translucent materials. As soon as I bake lighting the normal detail disappears. Pretty sure I have the material set up correctly and could not find much more info online so hopefully some of you guys can help me out.

Screenshot below of my setup.


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Product Version: UE 4.11
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asked May 14 '16 at 11:14 AM in Rendering

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Be sure you have reflection capture actors in your scene. Transparent items don't handle lighting as you would expect and you must have the captures to get a good sense of lighting which is required for normals to work.

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answered May 18 '16 at 06:40 PM

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avatar image matseffect May 18 '16 at 06:54 PM

Yeah think that could be it, think its to do with how I have it set up anyway. Will do some tests and report back :)

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