Packaged Exe wont run
I am having a large problem getting my exe to run. I have run into numerous errors up to this point but this appears to be a brick wall. Previous errors have been "failed to open descriptor file" and "global shader cache file is missing" However I now have Couldn't start ... CreateProcess() returned 2. I no longer know if I'm fixing errors or creating new ones.
Anyone have some comprehensive knowledge of building unreal projects?
asked May 14 '16 at 06:10 PM in Packaging & Deployment
We haven't heard from you in a while, Viking Goblin. Are you still experiencing these issues? If so, have you tried what I suggested in my previous post? What were the results? In the meantime, I'll be marking this issue as resolved for tracking purposes. Please leave a comment whenever you're available and the post will reopen.
answered May 24 '16 at 09:17 PM
Matthew J ♦♦ STAFF
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