Matinee animation using speed instead of duration?
I currently have an animated 2D character using flipbooks, and I'd like to use Matinee to script a cinematic sequence where the character runs to a position on screen.
I need the character to run at the same speed in all animations, so I need the duration of the animation to be dependent on the distance moved.
Can this be done using Matinee, or will I have to program my own solution and interface with it through matinee events?
Thanks for any advice or suggestions.
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